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ANIMA - 通過聽覺和視覺改變形態(tài)的沉浸式互動裝置

ANIMA - 通過聽覺和視覺改變形態(tài)的沉浸式互動裝置



當音調(diào)在房間里振蕩時,液體閃爍的圖案圍繞著懸浮在太空中的發(fā)光球體流動。?ANIMA?是一個實體,當它對環(huán)境做出反應(yīng)和覓食時,它會修改聲音和視覺。觀者和雕塑之間的這種持續(xù)的交流通過一種互動的聲音和視覺將他們結(jié)合在一個永恒的話語中。?ANIMA?是一種雕塑裝置,旨在通過運用運動、紋理、光線和聲音來探索自身與周圍環(huán)境之間的關(guān)系。這個裝置由一個直徑兩米的巨大發(fā)光球體組成。這個比生命更大的實體懸掛在天花板上,仿佛在半空中,在一個黑暗的房間里。發(fā)光雕塑作為空間的唯一光源,當它對觀眾的存在作出反應(yīng)時,吸引了觀眾。粘性金屬流體的視覺效果包裹著地球表面,當紋理扭曲并在形狀周圍流動時,創(chuàng)造出一種有趣而神秘的氛圍。程序化光形態(tài)的反應(yīng)是對周圍環(huán)境的修復(fù),盡情享受周圍環(huán)境,創(chuàng)造出一種沉浸式的光與聲的互動體驗。球面投影是通過一個強大的廣角投影儀和魚眼鏡頭從地球內(nèi)部實現(xiàn)的,產(chǎn)生360度全方位光束的圖像。當聲音被拾取并作為反饋反饋反饋回大氣時,裝置中可聽到的調(diào)制頻率響應(yīng)空間中的頻率。通過這種行為和視覺復(fù)雜性的提煉過程,?ANIMA?變得栩栩如生,令人印象深刻。安裝在圓,這一塊是從各個方面的經(jīng)驗。以一種獨特的方式,?阿尼瑪?創(chuàng)造了一種與周圍所有身體的智能反應(yīng)對話。雕塑呈現(xiàn)出它自己的空靈生活,因為它和觀眾繼續(xù)他們的動態(tài)交流。參與者、圓球和音景結(jié)合在一起,不斷地相互影響,創(chuàng)造出一種身臨其境、引人入勝的體驗。Nick Verstand的作品《ANIMA》,onformative,F(xiàn)rouke ten Velden Audio development:Geert Schaap設(shè)計師:Mick van Olst,Jo?o Fonseca代碼:Jo?o Fonseca硬件供應(yīng)商:河豚魚支持:Marina Henao位置和支持:LehrterSiebzehn展覽,德克薩斯州,SXSW,2016年,阿姆斯特丹,梵高博物館,2015年,TEDx,代爾夫特,2014年,LEHRTER SIEBZEHN,柏林,2014年阿姆斯特丹坎特藝術(shù)與技術(shù)節(jié),阿姆斯特丹大眾酒店,阿德游樂場


Fluid shimmering patterns flow around a luminescent orb suspended in space as tones oscillate in the room. ?ANIMA? is an entity that modifies sound and visuals as it reacts to and forages in its environment. This continuous exchange between viewer and sculpture unites them in a perpetual discourse through an interactive soundscape and visuals. ?ANIMA? is a sculptural installation developed to explore the relationship between itself and its surroundings through the use of movement, texture, light and sound. The installation consists of a giant glowing sphere measuring two meters in diameter. This larger-than-life entity is suspended from the ceiling, as if in mid-air, in a darkened room. The luminescent sculpture acts as the sole light source for the space, drawing viewers in as it reacts to their presence. Visuals of a viscous metallic fluid envelop the globe’s surface creating an intriguing and mysterious ambiance as textures distort and flow around the shape. The reaction of the programmed light formations is a remediation of the surroundings, feasting on its environment to create an immersive and interactive experience of light and sound. The spherical projection is achieved from inside the globe with a powerful wide angle projector and fisheye lens, producing images in a full 360 degree directional beam. Modulating frequencies audible in the installation respond to those in the space as sound is picked up and resonated back as feedback to the atmosphere. Through this process of refining behavior and visual complexity, ?ANIMA? becomes life-like and impressive. Installed in the round, the piece is experienced from all sides. In a unique way, ?ANIMA? creates an intelligent reactive dialogue with all bodies within its surroundings. The sculpture takes on an ethereal life of its own, as it and the viewer continue their dynamic exchange. Participants, the orb and soundscape combine to perpetually influence each other and create an immersive and captivating experience. credits ANIMA by Nick Verstand, onformative, Frouke ten Velden Audio development: Geert Schaap Designer: Mick van Olst, Jo?o Fonseca Code: Jo?o Fonseca Hardware Provider: Pufferfish Support by: Marina Henao Location & Support: LehrterSiebzehn exhibited SXSW, Texas, 2016 Van Gogh Museum, Amsterdam, 2015 TEDx, Delft, 2014 LEHRTER SIEBZEHN, Berlin, 2014 Kantor Art & Technology Festival, Amsterdam, 2014 ADE Playground, VolksHotel, Amsterdam, 2014

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